Experimental ANS sources in Show4DSTEM

Experimental ANS sources in Show4DSTEM#

ANS (asymmetric numeral systems) is an opt-in lossless count representation. The codec, container validation, CUDA/WebGPU decoding, and scientific GPU math belong to quantem.gpu. Show4DSTEM provides the viewer and interaction policy. Ordinary HDF5 and packed/dense workflows do not select ANS implicitly.

Use matching source revisions of both packages. The source integration uses backend commit dd88bc1e, with CPU codec/export, frontend and ownership checks. The earlier hardware evidence remains documented separately below. This is not a PyPI release and does not establish a stable container or private API compatibility promise. The backend’s docs/developer/experimental-resident-ans.md is the canonical feature description. Read it in the matching quantem.gpu checkout.

Encoding creates a new container atomically and refuses to overwrite an existing file. Original acquisitions remain intact. Source ownership and cancellation have regression coverage; hardware and performance qualification remains limited as described below. These safeguards do not make the experimental paths a new default or a blanket guarantee across all hardware.

Canonical count-ANS files#

from quantem.gpu import io
from quantem.widget.show4dstem_webgpu_export import export_show4dstem_rans_viewer

saved = io.save("acquisition.ans", counts, format="quantem", compression="ans", backend="cpu")
html = export_show4dstem_rans_viewer([saved.path], "ans-viewer")

counts must have native uint8/uint16 values and dimensions (scan_row, scan_col, detector_row, detector_col). The encoder is a bounded CPU reference implementation; it is not qualified for real-time full-acquisition encoding. Export links the containers and preserves every source count. Open the generated viewer and grant its linked .ans files with Open count-ANS files. For a series, pass an ordered list of paths with matching shape and dtype. A detector-validity mask can be supplied through valid_pixels; it does not overwrite raw sentinels in the source container.

The same exporter accepts a retained detector-rANS build manifest through an explicit compatibility adapter. The source112 tANS series used for large resident experiments is another explicit package adapter. These formats share implementation ownership, not an interchangeable bitstream. Source112’s internal Huffman checkpoints are not a required encoding choice for other data.

Interaction and scope#

The source112 adapter loads complete acquisitions progressively. Its selected and averaged point DPs remain in GPU buffers during scan dragging. Statistics, histogram, and hover values refresh after the cursor pauses; stale values are withheld while a new pattern is being displayed. Copy reads the visible GPU canvas. Detector dragging remains live while the pointer is held.

Other backends keep their existing execution paths. CUDA Show4DSTEM(source) requires the existing resident-owner protocol; the canonical-file WebGPU export above does not imply that any CUDA object returned by io.load can be passed directly to that factory.

This feature does not guarantee 120 displayed frames/s, all66 loading under 20 seconds, general WebGPU bitpacked-input support, or automatic multi-GPU placement. The latest small source112 validation used three acquisitions on an identified NVIDIA Blackwell adapter and exact native references. See the backend guide for the measured limits; rAF and render-submission counters are not screen-presentation measurements.

Building the shared backend#

Install the matching quantem.gpu and widget checkouts in your development environment, then build the widget against that exact backend:

python -m pip install -e /path/to/quantem.gpu -e /path/to/quantem.widget
cd /path/to/quantem.widget
npm ci
QUANTEM_GPU_SRC=/path/to/quantem.gpu/src PYTHON=python npm run build

scripts/sync-gpu-webgpu.mjs recreates the ignored generated engine tree from quantem.gpu. Edit the package sources, not that generated tree. A widget built against an unrelated backend checkout is not the validated experimental pair. Regenerate exported HTML after rebuilding so an old viewer cannot retain old shader code.